Aethelwood, briefly
Arrival
The chain was already awake when the first chimney appeared. Markets moved. Then a soft roof-line settled on HyperEVM.
House spirits
Pikkopons wear their homes as crowns. They are plush, patient, and a little strange. They simply live in the market.
Five guilds
Foragers, Bakers, Chroniclers, Skywatchers, Guardians.
Phase 0
Settlement. Keep a house, meet your guild, open a Passport room. Light the hearth when it opens.
The hearth
Lit houses share seventy percent of the fees. Sell a house and the hearth goes dark. No project token. No emissions.
Later phases
Sealed until mint out. Details stay anonymous until then.